Shepard – Endless Loops: the Shepard Tool + Shepard Library
Shepard turns any sound into a seamless loop that rises, or falls, forever. It is the Shepard illusion: the pitch keeps climbing and never arrives.
Drop a pad, a drone, an engine or a choir on the Shepard Tool and it renders the loop in your browser, with no seam, however long it runs. The Shepard Library that comes with it is 124 sounds designed to feed it, so your first endless riser is one drop away.
Perfect for trailer builds, tension that never resolves, game loops that escalate and machines that accelerate without end.
The Shepard Tool
One HTML file. Double-click it, drop in a sound, and it renders and plays the loop. No install, no account, no internet, and your audio never leaves your computer.
- Works on any audio: WAV, AIFF, MP3, M4A/AAC, FLAC, OGG and Opus. Link a folder and step through it with Previous, Next, Random and Back.
- Up or down, 2 to 16 octave layers, a start pitch, repeats and a loop length. Auto finds the longest loop your source allows.
- Nine reverbs, from Tight room and Warm hall to Cosmic drift, wrapped around the loop so the tail never cuts off at the end of the file.
- A five-band EQ you hear live while you drag, filtered as part of the endless loop so the seam stays clean.
- Batch mode: a folder of sounds in, a folder of loops out.
- A spectrogram of every render, downloadable as PNG.
- Exports 24-bit or 32-bit float WAV at 96 or 48 kHz, UCS-named (DSGNRise by default, or any category you pick), with full BWF, iXML and RIFF metadata and your own Creator and Source IDs.
Runs in your browser on Windows or Mac. Recommended browsers: Chrome and Edge. Loops made from your own audio are yours, with no restrictions, even in a sound library of your own. Loops made from the Shepard Library are licensed on the same terms as the library.
The Shepard Library
124 source sounds, 19 seconds to 3 minutes each, made to be pulled through the illusion: evolving, shimmer and golden pads, drones (deep, glassy, machinery, distorted), choirs and choir masses, film strings in major, Lydian and major 7, analog and bit arps, sustained bells and glass, tuning orchestras, war and dune horns, a jet takeoff, a V8 idle, a drill, a rain of coins, sand dunes and satellite transmissions.
Every file is UCS-named and fully tagged, so it works as a pad and drone library on its own too.
Key Features
- Shepard Tool: endless rising or falling loops from any audio, with no seam
- 124 designed source sounds, made for the tool and usable on their own
- Batch-render whole folders
- Reverb and EQ that wrap around the loop
- UCS-named, fully tagged exports at 96 or 48 kHz
- Runs in your browser, offline, nothing to install
Perfect For
- Trailer risers and builds
- Tension beds that never resolve
- Game loops: loading screens, timers, escalating danger
- Horror and sci-fi transitions
- Vehicles and machines that accelerate without end
- UI and stingers with a lift
- Musical risers and drops
Technical Details
- Shepard Library: 124 files
- Total audio: 3h 00m 34s
- Format: 96 kHz / 24-bit WAV, stereo
- Size: 6.9 GB
- UCS file names with BWF and iXML metadata
- Shepard Tool: one HTML file, runs locally in your browser (recommended: Chrome or Edge), no install, works offline
- Tool exports: 24-bit PCM or 32-bit float WAV, 96 or 48 kHz, UCS-named, BWF / iXML / RIFF metadata
Full file and metadata list: badsound_Shepard_UCS.pdf
About Shepard
Shepard is built for the moment a scene needs to keep rising. Instead of one riser at one length, you get the machine that makes them: from any sound you have, with no seam, and a library of sources to start from.
By purchasing you agree to the terms and conditions, including the badsound EULA.
This product is licensed per user.
Quantity 1 = 1 user license.
If you are purchasing for a team, set the quantity to the number of users who need access. Please contact us for a multi user discount.

